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Author Archives: jemchicomac

19 May 2014

Signing a Sandbox app in OSX

by jemchicomac | posted in: Development | 762

Last week we learnt how to convert a jar file into an app for OSX, and also how to sign this app for the Gatekeeper. Now we’re going to finish this tutorial learning how to sign in Sandbox. Hope we … Continued

app, development, osx, sandbox
12 May 2014

How to convert a jar file into an app for OSX

by jemchicomac | posted in: Crazy Belts, Development | 1

Note: we recommend to have a proper knowledge of OSX and Java. We’re not going to explain how to do certain things, because the article would be too long.

app, Crazy Belts, development, jar, osx
2 May 2014

How to build a one-click deployment in libGDX 1.0 (I)

by jemchicomac | posted in: Development | 0

LibGDX is a powerful tool used by many developers in game industry and by us in Crazy Belts. We hope you find this tutorial easy, and please don’t hesitate on asking anything you want in the comments.

gamedev, libgdx
25 Apr 2014

Multi-language management in Crazy Belts

by jemchicomac | posted in: Crazy Belts | 0

Today we have a post from Sergio Escanciano, our main programmer in Crazy Belts. He’s going to talk about one of the hardest tasks we had to confront recently: the localization of the game to many languages apart from Spanish … Continued

Crazy Belts, language implementation, Multi-language management
18 Apr 2014

If you want to travel through the world… Crazy Belts helps you!

by jemchicomac | posted in: Crazy Belts | 0

Ok , wait a minute. We’re not giving away any flight tickets or something. But don’t stop reading! We have a better proposal for you: the possibility of travel through the world without moving from home. Just by playing some … Continued

Crazy Belts, levels, screens
11 Apr 2014

Do you have what it takes to play Crazy Belts?

by jemchicomac | posted in: Crazy Belts | 0

Hey you all! It’s been a long time since our last update. Winter has gone, spring is here, a new season of Game of Thrones as well… and it’s been busy, really busy months for us. All of you who … Continued

Crazy Belts, let's play, videos, Youtube
13 Jan 2014

Jemchicomac announces partnership with Immanitas Entertainment

by jemchicomac | posted in: Company, Gaming Business, News | 0

We’ve been working very hard these past weeks, but we’ve also kept a well hidden secret… Now the time has come to announce it to you all: we’ve signed a partnership with publisher Immanitas Entertainment, certainly a huge step for … Continued

Crazy Belts, Immanitas Entertainment, Jemchicomac
23 Dec 2013

Merry and Crazy Christmas!

by jemchicomac | posted in: Company, Crazy Belts | 0

Christmas is almost here! And food! And presents under the tree! And… luggage lost? We hope not. Are you planning any trip for these holidays? If so, don’t forget to take Crazy Belts with you… and be careful with the … Continued

Christmas, Crazy Belts
19 Nov 2013

Try Crazy Belts Desktop Edition for free!

by jemchicomac | posted in: Crazy Belts, News | 0

[UPDATED] If you’re doubting whether or not to buy Crazy Belts in Desura, we have the answer for you: you can try the game  by free and then… then do it by Fry meme style. You know, that SHUT UP … Continued

Crazy Belts, demo, Desura, Gamejolt
17 Nov 2013

Crazy Belts at Madrid Games Week

by jemchicomac | posted in: Crazy Belts, Gaming industry | 0

Last week was a real madness for us. But a really delightful madness! Crazy Belts was launched in Desura in November 3, with a contest for the Infinite Mode: every challenger who joins the global leaderboard can win an Amazon … Continued

Crazy Belts, Desura, Made in Spain Games, Madrid Games Week

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Recent Posts

  • Navigation Map for Bosonauts
  • Crazy Belts is available on Steam!
  • The creative process of Bosonauts characters (Part 1)
  • Bosonauts: Our new project
  • Crazy Belts has been Greenlit by the Steam Community

Recent Comments

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Recent Posts

  • Navigation Map for Bosonauts March 3, 2016
  • Crazy Belts is available on Steam! January 16, 2016
  • The creative process of Bosonauts characters (Part 1) April 10, 2015
  • Bosonauts: Our new project March 25, 2015
  • Crazy Belts has been Greenlit by the Steam Community March 22, 2015

jemchicomac studio

We are jemchicomac, a game development studio based in Madrid, Spain, and formed by art lovers and videogame enthusiasts. Our core values are building original gameplays and try to bring to the game design process modern things like social and new interaction models.

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Madrid Spain 28050

hello@jemchicomac.com

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