It’s been some weeks since we released Crazy Belts mobile version on the stores. But we kept on working and improving our game, specially to fix some minor issues our community detected. You guys are great, did we say it … Continued
My last post about this topic was a bit brief and perhaps some concepts didn’t remain clear. So here you have, this is part II. Hope you enjoy it!
Well, we’ve been announcing it for some weeks and finally it’s a reality! Crazy Belts is available through the major online stores for Android and iOS: Google Play and App Store. Both versions are free! We hope you enjoy the … Continued
Exciting news on Crazy Belts! First of all, our desktop version has reached Steam Greenlight. There they are, our lovely bags trying to enter the big leagues! It’s a tough path, so we need any support you can give us. … Continued
This tutorial attempts to describe the process of how the Jemchicomac team has ported Crazy Belts (developed in LibGDX) to Windows 8.1 Desktop, Tablet and Phone. Preparations Compiling the LibGDX HTML Version from Eclipse Preparations in Visual Studio 2013 Running … Continued
Last week we learnt how to convert a jar file into an app for OSX, and also how to sign this app for the Gatekeeper. Now we’re going to finish this tutorial learning how to sign in Sandbox. Hope we … Continued