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12 May 2014

How to convert a jar file into an app for OSX

by jemchicomac | posted in: Crazy Belts, Development | 1

Note: we recommend to have a proper knowledge of OSX and Java. We’re not going to explain how to do certain things, because the article would be too long.

app, Crazy Belts, development, jar, osx
2 May 2014

How to build a one-click deployment in libGDX 1.0 (I)

by jemchicomac | posted in: Development | 0

LibGDX is a powerful tool used by many developers in game industry and by us in Crazy Belts. We hope you find this tutorial easy, and please don’t hesitate on asking anything you want in the comments.

gamedev, libgdx
25 Apr 2014

Multi-language management in Crazy Belts

by jemchicomac | posted in: Crazy Belts | 0

Today we have a post from Sergio Escanciano, our main programmer in Crazy Belts. He’s going to talk about one of the hardest tasks we had to confront recently: the localization of the game to many languages apart from Spanish … Continued

Crazy Belts, language implementation, Multi-language management
18 Apr 2014

If you want to travel through the world… Crazy Belts helps you!

by jemchicomac | posted in: Crazy Belts | 0

Ok , wait a minute. We’re not giving away any flight tickets or something. But don’t stop reading! We have a better proposal for you: the possibility of travel through the world without moving from home. Just by playing some … Continued

Crazy Belts, levels, screens
11 Apr 2014

Do you have what it takes to play Crazy Belts?

by jemchicomac | posted in: Crazy Belts | 0

Hey you all! It’s been a long time since our last update. Winter has gone, spring is here, a new season of Game of Thrones as well… and it’s been busy, really busy months for us. All of you who … Continued

Crazy Belts, let's play, videos, Youtube
13 Jan 2014

Jemchicomac announces partnership with Immanitas Entertainment

by jemchicomac | posted in: Company, Gaming Business, News | 0

We’ve been working very hard these past weeks, but we’ve also kept a well hidden secret… Now the time has come to announce it to you all: we’ve signed a partnership with publisher Immanitas Entertainment, certainly a huge step for … Continued

Crazy Belts, Immanitas Entertainment, Jemchicomac

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Recent Posts

  • Navigation Map for Bosonauts
  • Crazy Belts is available on Steam!
  • The creative process of Bosonauts characters (Part 1)
  • Bosonauts: Our new project
  • Crazy Belts has been Greenlit by the Steam Community

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Recent Posts

  • Navigation Map for Bosonauts March 3, 2016
  • Crazy Belts is available on Steam! January 16, 2016
  • The creative process of Bosonauts characters (Part 1) April 10, 2015
  • Bosonauts: Our new project March 25, 2015
  • Crazy Belts has been Greenlit by the Steam Community March 22, 2015

jemchicomac studio

We are jemchicomac, a game development studio based in Madrid, Spain, and formed by art lovers and videogame enthusiasts. Our core values are building original gameplays and try to bring to the game design process modern things like social and new interaction models.

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Madrid Spain 28050

hello@jemchicomac.com

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