Crazy Belts Mobile Edition 1.3.1 released on the stores

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It’s been some weeks since we released Crazy Belts mobile version on the stores. But we kept on working and improving our game, specially to fix some minor issues our community detected. You guys are great, did we say it already?

The features of this update are the following:

 

Common enhancements to all fremium editions

  • Ads now appears in infinite mode. Any time you reach game over, a new interstitial will appear. Also if you come back to main menu, another intersticial appears.
  • On launch a full screen interstitial appears. From our internal studies, we’ve decided to launch this ad ONLY from the second launch.
  • Boosters tutorials has been enhanced showing a full-screen description of each booster. Now users knows better that boosters exists and knows what is the usage.
  • When you are running of time in a level, time booster starts to beat inviting player to get the booster.
  • When screen is crowded of bags, party colours boosters starts to beat inviting player to get the booster.
  • When screen is more crowded of bags, bullet time boosters starts to beat inviting player to get the booster.
  • Indications for buying busters has been re-designed to increase conversion.
  • Flurry Analytics now traces the highest level played, time consumed on each play and the remaining stars.
  • Improved leaderboard loading times

Google edition

  • Rate us bug solved (now links to the right place in Google Play).

Samsung edition

  • This new edition enables SD storage.
  • Rate us bug solved (now links to the right place in Samsung Apps).

Nokia X edition

  • This new edition enables SD storage.

Nook edition

  • This new edition enables SD storage.

iOS edition

  • Enabled Facebook events log
  • Enabled CPI campaigns

 

Right now we have the new version available in Google Play. It’ll be released on the rest of the stores along next week.  Go check it out and spread some Crazy Belts love!

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