Note: we recommend to have a proper knowledge of OSX and Java. We’re not going to explain how to do certain things, because the article would be too long.
LibGDX is a powerful tool used by many developers in game industry and by us in Crazy Belts. We hope you find this tutorial easy, and please don’t hesitate on asking anything you want in the comments.
Today we have a post from Sergio Escanciano, our main programmer in Crazy Belts. He’s going to talk about one of the hardest tasks we had to confront recently: the localization of the game to many languages apart from Spanish … Continued
Ok , wait a minute. We’re not giving away any flight tickets or something. But don’t stop reading! We have a better proposal for you: the possibility of travel through the world without moving from home. Just by playing some … Continued
Hey you all! It’s been a long time since our last update. Winter has gone, spring is here, a new season of Game of Thrones as well… and it’s been busy, really busy months for us. All of you who … Continued
We’ve been working very hard these past weeks, but we’ve also kept a well hidden secret… Now the time has come to announce it to you all: we’ve signed a partnership with publisher Immanitas Entertainment, certainly a huge step for … Continued